Talos's Shock

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Miasma
Peon of War
Posts: 6
Joined: Sun Sep 30, 2007 6:20 pm

Talos's Shock

Post by Miasma »

Again, dont flame me if this doesnt work on this server, but at level 20 you = ownage

Fighter 1, Cleric 12, Weapon Master 7

Human

Stats:
Strength - 15 (+5)
Dex - 13
Con - 10
Wis - 16
Int - 13
Cha - 8

Leveling Pattern:

1. Fighter - Weapon focus (greatsword), dodge, expertise
2. Cleric - (strength, trickery)
3. Cleric - Mobility
4. Cleric - Str +1
5. Cleric
6. Cleric - Spring attack
7. Cleric
8. Cleric - Str +1
9. Cleric - Whirlwind attack
10. Cleric
11. Cleric
12. Cleric - Str +1, extend spell
13. Cleric - +4 intimidate
14. WM - Weapon of Choice - Greatsword
15. WM - Improved critical (greatsword)
16. WM - Str +1
17. WM
18. WM - KD
19. WM
20. WM - Str +1

Spells:

Level 1: Divine Favor x5, bless, prot from alignment
Level 2: Aid, Endurance, Invisibility x4
Level 3: Invis purge, prot from neg energy, Divine Power x4
Level 4: Extended Darkfire x4
Level 5: Extended Greater Magic Weapon x2, Improved invisibility x2
Level 6: Extended stoneskin, Extended Battletide x2

It takes constant buffing, but you have invisibility to protect you from most things. There is a certain order that you should buff to get the longest effect from each. Note: OFFENSIVE BUFF ON THE BATTLEFIELD
Here is the order:

1. Invisibility
2. Extended Battletide
3. Divine Power
4. Divine Favor (optional)
5. Improved Invisibility
6. Extended Greater Magic Weapon
7. Extended Darkfire

This build can KD everything, on a roll usually 15-20, so use KD on your first two attacks, or use ki damage. Constant buffing can get annoying, but you will get used to it . It's very effective with stoneskin and imp invis. So its got lots of defense, and lots of offensive power... what else do you need? Yes, dispels are annoying

Now, Rush into battle and turn the tides.

Enjoy!
A95

Post by A95 »

Here the weapon buffs aren't nerfed to last 4 rounds and that garbage.
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T3hRedMage
Eternal War's Mortician (PU)
Posts: 912
Joined: Wed Mar 21, 2007 7:59 pm

Post by T3hRedMage »

Divine Power is also worthless. You'd be better off going 4 fighter/ 11 cleric/ 5 WM with some funky charisma tricky/war domain thingy... use harm with divine shield.
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Musekaze
Corrupt Enslaver of the Damned
Posts: 1561
Joined: Mon Jan 29, 2007 8:32 pm
Location: Rochester, New York
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Post by Musekaze »

*pulls out saint with his +4 shortsword+2d6 cold dmg* Owned. bottom line.
Pandemonium--Back in black, baby!

400 BABIES!
A95

Post by A95 »

Musekaze wrote:*pulls out saint with his +4 shortsword+2d6 cold dmg* Owned. bottom line.
*Guard with 50+ AC*
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isiana
Initiate of War
Posts: 137
Joined: Mon Jul 30, 2007 8:02 pm

Post by isiana »

All bards have 50+ac.
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Musekaze
Corrupt Enslaver of the Damned
Posts: 1561
Joined: Mon Jan 29, 2007 8:32 pm
Location: Rochester, New York
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Post by Musekaze »

Whats this great? is this a mordenkain's power? *all of hsi buffs dissapear* Ownt.
Pandemonium--Back in black, baby!

400 BABIES!
A95

Post by A95 »

So? bard buffs only give +1 ac and +2-3 ab. Big whoop.

*Curse Song*
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Musekaze
Corrupt Enslaver of the Damned
Posts: 1561
Joined: Mon Jan 29, 2007 8:32 pm
Location: Rochester, New York
Contact:

Post by Musekaze »

*shrugs* this isnt a battle thread....
Pandemonium--Back in black, baby!

400 BABIES!
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