Talos's Shock
Moderator: Xianio
Talos's Shock
Again, dont flame me if this doesnt work on this server, but at level 20 you = ownage
Fighter 1, Cleric 12, Weapon Master 7
Human
Stats:
Strength - 15 (+5)
Dex - 13
Con - 10
Wis - 16
Int - 13
Cha - 8
Leveling Pattern:
1. Fighter - Weapon focus (greatsword), dodge, expertise
2. Cleric - (strength, trickery)
3. Cleric - Mobility
4. Cleric - Str +1
5. Cleric
6. Cleric - Spring attack
7. Cleric
8. Cleric - Str +1
9. Cleric - Whirlwind attack
10. Cleric
11. Cleric
12. Cleric - Str +1, extend spell
13. Cleric - +4 intimidate
14. WM - Weapon of Choice - Greatsword
15. WM - Improved critical (greatsword)
16. WM - Str +1
17. WM
18. WM - KD
19. WM
20. WM - Str +1
Spells:
Level 1: Divine Favor x5, bless, prot from alignment
Level 2: Aid, Endurance, Invisibility x4
Level 3: Invis purge, prot from neg energy, Divine Power x4
Level 4: Extended Darkfire x4
Level 5: Extended Greater Magic Weapon x2, Improved invisibility x2
Level 6: Extended stoneskin, Extended Battletide x2
It takes constant buffing, but you have invisibility to protect you from most things. There is a certain order that you should buff to get the longest effect from each. Note: OFFENSIVE BUFF ON THE BATTLEFIELD
Here is the order:
1. Invisibility
2. Extended Battletide
3. Divine Power
4. Divine Favor (optional)
5. Improved Invisibility
6. Extended Greater Magic Weapon
7. Extended Darkfire
This build can KD everything, on a roll usually 15-20, so use KD on your first two attacks, or use ki damage. Constant buffing can get annoying, but you will get used to it . It's very effective with stoneskin and imp invis. So its got lots of defense, and lots of offensive power... what else do you need? Yes, dispels are annoying
Now, Rush into battle and turn the tides.
Enjoy!
Fighter 1, Cleric 12, Weapon Master 7
Human
Stats:
Strength - 15 (+5)
Dex - 13
Con - 10
Wis - 16
Int - 13
Cha - 8
Leveling Pattern:
1. Fighter - Weapon focus (greatsword), dodge, expertise
2. Cleric - (strength, trickery)
3. Cleric - Mobility
4. Cleric - Str +1
5. Cleric
6. Cleric - Spring attack
7. Cleric
8. Cleric - Str +1
9. Cleric - Whirlwind attack
10. Cleric
11. Cleric
12. Cleric - Str +1, extend spell
13. Cleric - +4 intimidate
14. WM - Weapon of Choice - Greatsword
15. WM - Improved critical (greatsword)
16. WM - Str +1
17. WM
18. WM - KD
19. WM
20. WM - Str +1
Spells:
Level 1: Divine Favor x5, bless, prot from alignment
Level 2: Aid, Endurance, Invisibility x4
Level 3: Invis purge, prot from neg energy, Divine Power x4
Level 4: Extended Darkfire x4
Level 5: Extended Greater Magic Weapon x2, Improved invisibility x2
Level 6: Extended stoneskin, Extended Battletide x2
It takes constant buffing, but you have invisibility to protect you from most things. There is a certain order that you should buff to get the longest effect from each. Note: OFFENSIVE BUFF ON THE BATTLEFIELD
Here is the order:
1. Invisibility
2. Extended Battletide
3. Divine Power
4. Divine Favor (optional)
5. Improved Invisibility
6. Extended Greater Magic Weapon
7. Extended Darkfire
This build can KD everything, on a roll usually 15-20, so use KD on your first two attacks, or use ki damage. Constant buffing can get annoying, but you will get used to it . It's very effective with stoneskin and imp invis. So its got lots of defense, and lots of offensive power... what else do you need? Yes, dispels are annoying
Now, Rush into battle and turn the tides.
Enjoy!
- T3hRedMage
- Eternal War's Mortician (PU)
- Posts: 912
- Joined: Wed Mar 21, 2007 7:59 pm