Cantrips

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Protoss119

Post by Protoss119 »

With changes like that, the cantrips look like L1 spells. Cantrips are sort of an early game/last resort thing to be used when all your spells are wasted and that fighter over there's at like 27 HP. If he gets hit by a 1d4+1/1d3 cantrip and has resistances/is close to kicking your arse, the fighter's got a chance. If he gets hit by a 2d4+2 cantrip, resistances or not, he could be screwed, but it depends. If he gets hit by a 2d4+2x1.5 cantrip, he's screwed. As fighters are already weak enough...

I don't even use Maximized anyway when I could get empowered. :P
Last edited by Protoss119 on Sun Jun 10, 2007 8:11 pm, edited 1 time in total.
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Lord Mephisto
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Post by Lord Mephisto »

Protoss119 wrote:With changes like that, the cantrips look like L1 spells. Cantrips are sort of an early game/last resort thing to be used when all your spells are wasted and that fighter over there's at like 27 HP. If he gets hit by a 1d4+1/1d3 cantrip and has resistances/is close to kicking your donkey, the fighter's got a chance. If he gets hit by a 2d4+2 cantrip, resistances or not, he could be screwed, but it depends. If he gets hit by a 2d4+2x1.5 cantrip, he's screwed. As fighters are already weak enough...

I don't even use Maximized anyway when I could get empowered. :P
This didn't make any sense to me at all. :?:
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Lord Mephisto
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Post by Lord Mephisto »

Xianio wrote: I say leave cantrips as they are, unless you want to do all the coding for them then I suppose this discussion should continue.
I would gladly code spells. 8)

The question is if it is wanted?
Protoss119

Post by Protoss119 »

<_<...

Makes perfect sense to me, and I'm half-idiot. Don't take this the wrong way, but are you suggesting, in fact, that you are an idiot?

</vent>
Last edited by Protoss119 on Sun Aug 19, 2007 12:53 pm, edited 2 times in total.
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Rary
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Post by Rary »

On the bioware forums, they said that light or light embraced items give a hide penalty. I don't know if this is true but maybe you guys do. If not, adding a - to hide on the light spell would be nice.
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Lord Mephisto
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Post by Lord Mephisto »

Rary wrote:On the bioware forums, they said that light or light embraced items give a hide penalty. I don't know if this is true but maybe you guys do. If not, adding a - to hide on the light spell would be nice.
I assume you mean a penalty to hide for all creatures within the area? Not only for the caster?
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Rary
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Post by Rary »

For the caster mainly since the pinpoint of the light is coming from you.
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Casas
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Post by Casas »

It's for the target - no one in the area sufferes me thinks. Having it do the area affect becomes problematic since there are no heatbeat scripts in place.

You could have permanent -hide +spot inplace until death if light were changed to these specifications listed.

Changing light was a good idea, but I don't think it's worth the downfalls.
For such a lonely soul, you're having such a nice time.
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