How exactly is using a level 9 spell to dispel another spell lame? How many slots do you think a mage have available for dispelling Holy Swords?Casas wrote:Mage AC has already been addressed in another post.
Another reason to prevent dispel from removing weapon buffs, is holysword. Kinda lame if a mage can just use Mordenkain to protect himself from dispel upon hit.. He's got DR conceal and moderate AC for that.
What is stopping a Paladin to memorize 2 uses of Holy Sword per day? What about 3? Tactics, anyone?
See my previous post for AC type clarifications.Casas wrote: How does what stack for a cleric up to +12? Mage armor doesn't stack for anything but the dodge. Only dodge bonuses stack in this game (up to +20). Mage armor normally will only give +1 (dodge) or rarely +2 (if they don't have natural armor bonus then it's dodge + natural armor).
A cleric would use a full plate with base AC 8. You can add an armor enchantement bonus to this full plate. On this server, it is possible with +4 enchantements. There you go. +12 armor bonus in total from the full plate or combination of full plate and Mage Armor or Shield of Faith, etc.
What have I said which is incorrect? And what exactly do you mean with "my points aren't balanced"? And are you really discussing a way to reach balance, or simply trying to poke my eye out?Casas wrote: I'm not pestering him. I'm trying to correct him (well possibly the same thing). He's wrong on a few points. And other points aren't balanced, so we're discussing a way to reach balance.
I strongly welcome the debate, but please try to check facts and rules before you say I am incorrect. When I am wrong, I admit it. Please try to do so too, and we can have a fruitful debate. Allright?