Damage Traps

This forum is for the DM's to post on changes to vote in by the players.

Moderator: Bigby

Traps that damage?

Poll ended at Fri Jan 26, 2007 12:44 pm

Don't bother putting them in.
3
60%
Let them keep the player at 1 hp.
2
40%
 
Total votes: 5
User avatar
Rary
Eternal War's Undertaker (DM,Admin)
Posts: 1735
Joined: Mon Sep 18, 2006 2:01 pm
Location: Columbus, Ohio, USA
Contact:

Post by Rary »

Musekaze wrote:but then how do the death traps work? they give out pts etc.
The death ones I have the trapper get credit because the player who triggered it is definitely dying to it. Its instant death.

The damage ones, I can't have the trap script know if the player will die from the damage or not. It doesn't count in any DR's or immunities.
User avatar
Sebastien
Peon of War
Posts: 88
Joined: Sat Oct 07, 2006 9:11 pm
Location: Brisbane, Australia.

Post by Sebastien »

1 hp? Wouldn't that mean that they could just keep triggering damage traps and still manage to live?

Eg. walks over fire trap, damages 50 hp, left with 1 hp. Continues to walk over remaining fire traps, but no damage is done, since you cannot die from them.

See my point?
You might see me playing on EW with these accounts: Brandon the Brave, Sebastien Astar and Narthan Astar.

If you are new to EW, feel free to ask me questions.
User avatar
Rary
Eternal War's Undertaker (DM,Admin)
Posts: 1735
Joined: Mon Sep 18, 2006 2:01 pm
Location: Columbus, Ohio, USA
Contact:

Post by Rary »

Correct. A smart trapper would just make one then get an easy kill.
User avatar
Sebastien
Peon of War
Posts: 88
Joined: Sat Oct 07, 2006 9:11 pm
Location: Brisbane, Australia.

Post by Sebastien »

Yes. But what if a trapper wasn't designed for fighting? How would one kill them, apart from using a death trap?
You might see me playing on EW with these accounts: Brandon the Brave, Sebastien Astar and Narthan Astar.

If you are new to EW, feel free to ask me questions.
User avatar
Rary
Eternal War's Undertaker (DM,Admin)
Posts: 1735
Joined: Mon Sep 18, 2006 2:01 pm
Location: Columbus, Ohio, USA
Contact:

Post by Rary »

That would be the case if there was a class called trapper. :)

Otherwise, they need to have some fighting skills or get screwed.
User avatar
Musekaze
Corrupt Enslaver of the Damned
Posts: 1561
Joined: Mon Jan 29, 2007 8:32 pm
Location: Rochester, New York
Contact:

Post by Musekaze »

trappers usually have some sort of combat skill. they can grab some +1 darts and do the 1 dmg.

or just make a script that kills them if they have 1 HP left. not sure if thats possible. if it is, then i dont know how they'd get credit.
Pandemonium--Back in black, baby!

400 BABIES!
User avatar
Sebastien
Peon of War
Posts: 88
Joined: Sat Oct 07, 2006 9:11 pm
Location: Brisbane, Australia.

Post by Sebastien »

Rary wrote:That would be the case if there was a class called trapper. :)

Otherwise, they need to have some fighting skills or get screwed.
So true. But I was just trying to suggest a very slim probability.
You might see me playing on EW with these accounts: Brandon the Brave, Sebastien Astar and Narthan Astar.

If you are new to EW, feel free to ask me questions.
User avatar
Rary
Eternal War's Undertaker (DM,Admin)
Posts: 1735
Joined: Mon Sep 18, 2006 2:01 pm
Location: Columbus, Ohio, USA
Contact:

Post by Rary »

8 replied to this post but only 5 voted. Please don't post if you don't put in a vote.
Locked