This is where all Eternal War game suggestions should go.
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Casas
Adept of Dark Incantations
Posts: 1188 Joined: Sat Dec 30, 2006 11:39 am
Location: S. Texas
Post
by Casas » Tue Apr 10, 2007 3:41 pm
10 SR is useless because any a LX caster has +X Sp.. it would only block a L9 caster on a 1 out of their d20.
For such a lonely soul, you're having such a nice time.
Rary
Eternal War's Undertaker (DM,Admin)
Posts: 1735 Joined: Mon Sep 18, 2006 2:01 pm
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by Rary » Tue Apr 10, 2007 4:13 pm
Undead does have alot of abilities, but they are limited to items that can be worn I believe.
Also they fail to turn undead. Heal can work on them just like harm does on normal people.
Also the problem with subraces is a drow is still considered an elf. You'd have to give benefits and dis-benefits (if thats a word).
The reason for undead is I already have them created on another mod.
But an orc, drow, goblin, troll, bandit. All good ones.
Last edited by
Rary on Wed Apr 11, 2007 9:06 am, edited 1 time in total.
Casas
Adept of Dark Incantations
Posts: 1188 Joined: Sat Dec 30, 2006 11:39 am
Location: S. Texas
Post
by Casas » Tue Apr 10, 2007 9:44 pm
Undead is too much like PM.. it would make that class less useful (not like it isn't already). No to undead. What good is drow? Sunbeam will own them.. Troll ? Regen? But fire/acid penalties... bandits can pillage?
For such a lonely soul, you're having such a nice time.
Xianio
Eternal War's Mortician (PU)
Posts: 472 Joined: Mon Jan 22, 2007 3:08 pm
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by Xianio » Wed Apr 11, 2007 12:34 pm
Undead = no way, here's why; You could go barbarian gain 45 ab, really high hp, immunity to crits, stuns, holds and sneak attacks. Suddenly it can only be beaten by clerics and no melee has a hope.
Svirfneblin? Are you kidding me? +4 ac and small size for +5 total along with 30 SR at 20. You're talking about giving an arena one of the best player races in the game. Lets not forget +2 saves which is amazing.
Drunken
Peon of War
Posts: 43 Joined: Fri Mar 09, 2007 10:25 pm
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by Drunken » Wed Apr 11, 2007 3:15 pm
I say we add in full orcs. There were plans for that quite a while ago, I think, but they seemed to dissapear.
Terpeh
Bewitching Cabal of the Abyss
Posts: 1444 Joined: Thu Nov 02, 2006 3:18 pm
Location: Tormstantinople - Malta
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by Terpeh » Wed Apr 11, 2007 3:34 pm
Hm...not a bad idea, they are suitable after all for pvp
Proudly messing things up since 1991.
Rary
Eternal War's Undertaker (DM,Admin)
Posts: 1735 Joined: Mon Sep 18, 2006 2:01 pm
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by Rary » Wed Apr 11, 2007 5:17 pm
Undead have a major str cap in D&D, or atleast did in 2nd edition. I think a str of 15 or 16 was max for them.
Full orcs would get more str then half-orcs now?
Xianio
Eternal War's Mortician (PU)
Posts: 472 Joined: Mon Jan 22, 2007 3:08 pm
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by Xianio » Wed Apr 11, 2007 9:30 pm
Orcs get +4 str
T3hRedMage
Eternal War's Mortician (PU)
Posts: 912 Joined: Wed Mar 21, 2007 7:59 pm
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by T3hRedMage » Wed Apr 11, 2007 11:49 pm
+4 strength -2 int and charisma?
Terpeh
Bewitching Cabal of the Abyss
Posts: 1444 Joined: Thu Nov 02, 2006 3:18 pm
Location: Tormstantinople - Malta
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by Terpeh » Thu Apr 12, 2007 5:54 am
and -2 wisdom if i remember correctly
Proudly messing things up since 1991.
Rary
Eternal War's Undertaker (DM,Admin)
Posts: 1735 Joined: Mon Sep 18, 2006 2:01 pm
Location: Columbus, Ohio, USA
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by Rary » Thu Apr 12, 2007 9:45 am
Making orcs would also make half-orcs pointless.
Drunken
Peon of War
Posts: 43 Joined: Fri Mar 09, 2007 10:25 pm
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by Drunken » Thu Apr 12, 2007 5:02 pm
Not entirey =p. With a wisdom penalty, many paladins and cleric-fighters would choose to stick with halforc. You could also maybe add in some other penalty, such as reduced Dex, to keep half-orcs useful.
A95
Post
by A95 » Thu Apr 12, 2007 8:40 pm
Maybe make half elves hobgoblins. +2 STR +2 CON -2 WIS -2 INT -2 CHA
Terpeh
Bewitching Cabal of the Abyss
Posts: 1444 Joined: Thu Nov 02, 2006 3:18 pm
Location: Tormstantinople - Malta
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by Terpeh » Fri Apr 13, 2007 2:39 am
How about an Outsider Race?
Proudly messing things up since 1991.
Musekaze
Corrupt Enslaver of the Damned
Posts: 1561 Joined: Mon Jan 29, 2007 8:32 pm
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by Musekaze » Sun Apr 15, 2007 1:49 pm
so far, and ousider seems to be the best bet. Perhaps based on alingment?
Good-Hound Archon
Neutral-Troll (can't remember what the neutral summon for GPB is)
Evil- Vrock/Succubus
ill have to check the abilities.
Pandemonium--Back in black, baby!
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