General's Weapon

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Lord Mephisto
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Post by Lord Mephisto »

Just to clarify again: What is considered a "pure" fighter?
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Terpeh
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Post by Terpeh »

Erm someone with 20 lvls of fighter?
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Rary
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Post by Rary »

Torm wrote:Erm someone with 20 lvls of fighter?
No.
Lord Mephisto wrote:Just to clarify again: What is considered a "pure" fighter?
Someone who is 100% fighter, no multiclass. To be a general you need to dedicate yourself that you'll be true to your class. If you multiclass later down the road after being general, your character becomes jailed permanently.
T3hRedMage wrote:* Bump * +5 weapons for fighters?
Shortsword, Longsword, Greatsword, Greataxe, Halbard, Heavy Flail, Mace, Hand-Axe, Katana, D. Waraxe.
Not scythe, scimitar or raiper.
Too many +5 weapons now I think. Fighters getting other haste items is pretty strong. Plus they get haste at a lower level and cheaper.
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Heavy_Metal-2000
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Post by Heavy_Metal-2000 »

make its +5 for exotic fighter wepons for fighters only

example D. Axe Katana....

this way they have to take that extra feat anyway wich lots of clases cant afford
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A95

Post by A95 »

Heavy_Metal-2000 wrote:make its +5 for exotic fighter wepons for fighters only

example D. Axe Katana....

this way they have to take that extra feat anyway wich lots of clases cant afford
Fighters seriously get like 10 extra feats, I say no to that.
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Casas
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Post by Casas »

11 extra feas, after the 4th it gets repetitive.
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T3hRedMage
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Post by T3hRedMage »

So what's the verdict on a general weapon?
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Rary
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Post by Rary »

I don't think they need it. The haste items should be plenty to bring them into line with all others.
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