Dual Wield Epic Paladin
Moderator: Xianio
Dual Wield Epic Paladin
Trying to make an effective dual wield pally. Thinking 24 Pally/6 Fighter/10 CoT Human stats: 14, 15, 10, 14, 8, 14, 15 (Well rounded doesn't excel at anything)
At first I started him with rapier and any off hand weapon he could find, but.. off hand AB was a bit short that way as was it's damage. So I picked two kukris for their crit range, but not their base damage.
Feats are marked by - and +1 for class/racial feat. F: fighter. P: Paladin. CoT: Duh. X: Undecided feat
Ending stats: 18 STR, 26 CHA
1 - P +1 Human : Exotic, WF Kukri
2 F +1 Ambidex
3 - F +1 TWF, X
4 F
5 F +1 EWS Kukri
6 - F X
7 P
8 CoT
9 - CoT +1 PA, ICrit
10 CoT
11 CoT +1 ITWF
12 - P Divine Might
13 CoT
14 P
15 - P Divine Shield
16 P
17 P
18 - P Extra Smiting
19 P
20 P
21 - F +1 EWF, EWS
22 P
23 P
24 - P GCHA I
25 P
26 P
27 - P GCHA II
28 P
29 P
30 - P GCHA III
31 CoT +1 Epic Prowess
32 CoT
33 - CoT +1 GSTR I, X
34 CoT
35 CoT +1
36 - P GSTR II
37 P
38 P
39 - P +1 Great Smite I, X
40 P
The X's could be:
ESF Discipline, Extra Turning, Kd (Can't have Ikd), BF, Toughness, Great Smiting II, ESF Taunt, Armor Skin. Sure there are some more choices I left out.. Just can't fill in the X's. Suggestions?
His AC fully decked will be dependent on whether he goes taunt or tumble cross classes and armor skin or not. 11 base + 20 dodge + 15 harmor + 7 deflection + 7 natural = 60 + 2 Armor Skin + 4 Tumble = 66 tops.
AB is about 62, 76 on smites. Damage is about 51 with a +7 weapon (main hand).
At first I started him with rapier and any off hand weapon he could find, but.. off hand AB was a bit short that way as was it's damage. So I picked two kukris for their crit range, but not their base damage.
Feats are marked by - and +1 for class/racial feat. F: fighter. P: Paladin. CoT: Duh. X: Undecided feat
Ending stats: 18 STR, 26 CHA
1 - P +1 Human : Exotic, WF Kukri
2 F +1 Ambidex
3 - F +1 TWF, X
4 F
5 F +1 EWS Kukri
6 - F X
7 P
8 CoT
9 - CoT +1 PA, ICrit
10 CoT
11 CoT +1 ITWF
12 - P Divine Might
13 CoT
14 P
15 - P Divine Shield
16 P
17 P
18 - P Extra Smiting
19 P
20 P
21 - F +1 EWF, EWS
22 P
23 P
24 - P GCHA I
25 P
26 P
27 - P GCHA II
28 P
29 P
30 - P GCHA III
31 CoT +1 Epic Prowess
32 CoT
33 - CoT +1 GSTR I, X
34 CoT
35 CoT +1
36 - P GSTR II
37 P
38 P
39 - P +1 Great Smite I, X
40 P
The X's could be:
ESF Discipline, Extra Turning, Kd (Can't have Ikd), BF, Toughness, Great Smiting II, ESF Taunt, Armor Skin. Sure there are some more choices I left out.. Just can't fill in the X's. Suggestions?
His AC fully decked will be dependent on whether he goes taunt or tumble cross classes and armor skin or not. 11 base + 20 dodge + 15 harmor + 7 deflection + 7 natural = 60 + 2 Armor Skin + 4 Tumble = 66 tops.
AB is about 62, 76 on smites. Damage is about 51 with a +7 weapon (main hand).
For such a lonely soul, you're having such a nice time.
3T. They have a very good sense of balance. Although SR is favored way to much, the rest is pretty well done. Dev Crit is banned, but it's obviously not for this build.
I would love to scrap Fighter for RDD, but then I'd have to scrap CoT for sorc or bard. :-/
Think I like Pal/Sorc/RDD better. Cuts 5 feats I have to take, and I lose 2 feats from specialization. So 7 feats less. I gain a total of 9 feats from 6 fighter and 10 CoT, with the 7 feats that I don't have/get and the +2 feats I get from RDD way.. it's actually a better build.
It only does 2 less damage for more AC and abilities with the same AB (actually more with Truestrike). Think I'm going RDD way, only a few less saves.. about 4-4-3 less saves.
I would love to scrap Fighter for RDD, but then I'd have to scrap CoT for sorc or bard. :-/
Think I like Pal/Sorc/RDD better. Cuts 5 feats I have to take, and I lose 2 feats from specialization. So 7 feats less. I gain a total of 9 feats from 6 fighter and 10 CoT, with the 7 feats that I don't have/get and the +2 feats I get from RDD way.. it's actually a better build.
It only does 2 less damage for more AC and abilities with the same AB (actually more with Truestrike). Think I'm going RDD way, only a few less saves.. about 4-4-3 less saves.
For such a lonely soul, you're having such a nice time.
Ya RDD is so much better it's insane. I assume you're being smart and taking it in epic so that you increase your ab rather then damaging it. WHat's your ac? In PvM AC is way more important then damage. But with divine shield and +4 from RDD you should more then enough ac to handle just about anything.
- T3hRedMage
- Eternal War's Mortician (PU)
- Posts: 912
- Joined: Wed Mar 21, 2007 7:59 pm
Yep. 20 Pally pre-epic (insanely difficult to level up) for dual wielding kukris and taking 1 sorc, then 10 RDD then back to pally. Will end up with 22 STR and 28 CHA. More AC, more abilities, not as much saves, but not much less either.
The damage won't miss, the AB is quiet high. And the damage isn't resistible since most is divine/magical.
The damage won't miss, the AB is quiet high. And the damage isn't resistible since most is divine/magical.
For such a lonely soul, you're having such a nice time.
- T3hRedMage
- Eternal War's Mortician (PU)
- Posts: 912
- Joined: Wed Mar 21, 2007 7:59 pm
- T3hRedMage
- Eternal War's Mortician (PU)
- Posts: 912
- Joined: Wed Mar 21, 2007 7:59 pm
Weapon buffs do not stack there. Only one is allowed at one time. Large party server though, so you will almost always have mages/clerics around to flame you.
I was hesitant about taking more sorc because I would be easily dispellable with only 8 sorc.. 29 Pal is harder to dispel then that.
3 Smites helps against bosses and pvp.
I was hesitant about taking more sorc because I would be easily dispellable with only 8 sorc.. 29 Pal is harder to dispel then that.
3 Smites helps against bosses and pvp.
For such a lonely soul, you're having such a nice time.