This is where all Eternal War game suggestions should go.
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A95
Post
by A95 » Mon Apr 23, 2007 8:07 pm
Post suggestions for new ammunitions, don't post if you are just going to be like that suggestions sucks or 50d50 positive damage lawlz!
Anyway mine
d4 of each physical damage.
d8 or 2d6 elemential ones.
On hit daze 50% DC 14 2 rounds.
Casas
Adept of Dark Incantations
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Post
by Casas » Mon Apr 23, 2007 9:13 pm
Don't like it.. AA's to much dmg.
For such a lonely soul, you're having such a nice time.
T3hRedMage
Eternal War's Mortician (PU)
Posts: 912 Joined: Wed Mar 21, 2007 7:59 pm
Post
by T3hRedMage » Mon Apr 23, 2007 11:50 pm
It's an idea thread, not a critique thread Casas. =P
2d6 would help against 10 DR on crits.
I want bolts with infest maggots dc-16
Arrows with electric jolt on hit. ( Such a cool sound. )
Bullets with 2d6 bludg and cast cure minor wounds on hit. lolz.
Casas
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Post
by Casas » Wed Apr 25, 2007 4:37 pm
Point taken, however, I must offer a reason to not implement them.
Would be nice though, once ranged-cs is more balanced though.
For such a lonely soul, you're having such a nice time.
Musekaze
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by Musekaze » Wed Apr 25, 2007 4:58 pm
shurikens with 2d6 elem dmg of all types!!!
Pandemonium--Back in black, baby!
400 BABIES!
A95
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by A95 » Wed Apr 25, 2007 5:37 pm
Well maybe than everything except for arrows.
And casas learn to read or at least give an idea before going that idea is too lame.
Casas
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Post
by Casas » Wed Apr 25, 2007 5:42 pm
I did. Infact, I gave two. Would you like three? That's ~counts off three fingers~ I can count, but it's hard for me to read sometimes.. not being a scholar of the literary arts and all.
Third: Melee > Ranged on EWA balance, the more appetizing (increased dmg) ranged is made to look, the more it will be taken up.
I did not say, 'It sucks.' I suppose you should adhere to your own advice.. Fancy that.
For such a lonely soul, you're having such a nice time.
A95
Post
by A95 » Wed Apr 25, 2007 6:11 pm
This is an Ammo Suggestion thread, not a lets balance ranged CS thread.
Now make an ammo suggestion and stop criticizing others.
Rary
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by Rary » Wed Apr 25, 2007 8:51 pm
Throwing weapons only or both?
A95
Post
by A95 » Wed Apr 25, 2007 9:04 pm
Rary wrote: Throwing weapons only or both?
Well, if it is balanced as a throwing weapon yes.
I don't see too many people going for ammunitions besides bow users anyway.
I figure we could spice it up a bit.
Rary
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by Rary » Wed Apr 25, 2007 9:06 pm
My guess is bow and sling are used most.
T3hRedMage
Eternal War's Mortician (PU)
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by T3hRedMage » Thu Apr 26, 2007 12:08 pm
Throwing axes don't need buffs....If so, maybe the highest level ones can have more slashing damage.
Still +5 darts? No buffs needed.
Rary
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by Rary » Thu Apr 26, 2007 12:44 pm
If you add more damage to range people your CS'ers are only going to get more annoying.
They do pretty nice damage as is.
A95
Post
by A95 » Tue May 01, 2007 9:10 pm
The sling of seeking should maybe be changed to see invis instead of UV or both?
A whole 3-16 damage isn't that much though. Maybe make it limited so rogues/sins/rangers can't use it?
Casas
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Post
by Casas » Tue May 01, 2007 9:12 pm
So.. only zen archers and dex fighters/paladins? How about not.
For such a lonely soul, you're having such a nice time.