Slight Armor's changes?

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Rary
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Slight Armor's changes?

Post by Rary »

You got 3 sets of armor in each category roughly. light, medium, heavy.

What about making it like this?
Heavy: Full Plate - 10% heavier
Heavy: Half-Plate - 5% heavier
Heavy: Banded Mail - same weight
Heavy: Splint Mail - same weight

or

Heavy: Full Plate - 5% heavier
Heavy: Half-Plate - same weight
Heavy: Banded Mail - 5% lighter
Heavy: Splint Mail - 5% lighter

or

Heavy: Full Plate - 20% heavier
Heavy: Half-Plate - 10% heavier
Heavy: Banded Mail - same weight
Heavy: Splint Mail - same weight

Why do this?
It would make strength and what you can wear more viable. Who does it hurt? Maybe clerics, bards, druids and others that don't have the strength but wear heavy armors and shields.

Just a suggestion.
Last edited by Rary on Tue Apr 17, 2007 10:11 am, edited 1 time in total.
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Terpeh
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Post by Terpeh »

I would go for the last one, as you said, chars will take str more into consideration.
And besides logic tells you that a ful pece of metal is heavier than chain mail.
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Rary
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Post by Rary »

Oops, made some changes, there were more.

Anyways a full plate weigh's 50, same with half-plate. So a 10% increase would only make it 55. 20% increase would make it 60. So its not a big change, but might make str alittle more viable.
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Rafael
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Post by Rafael »

Well str builds have always 30+ str so I don't know why even bother.
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Terpeh
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Post by Terpeh »

For clerics (for example) they raise Wisdom not Str, so tadaa encombered! (Happened to me with my DK cleric)
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AntiChristMofo
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Post by AntiChristMofo »

ok that sounds good and yer str chars it wont matter to but people who dont use strength would use those items to get more ac and let their spells boost it up alot more so if a cleric didnt have much str he would have to wear lighter amor therefore decreasing their AC which wouldnt matter much since they have +4ac for pure clerics i think and plus also the fact they can still boost of their ac with spells

so it gives a chance for pure meeles to hack through stoneskin or whatever else they have on and kill them

and like torm said its logic
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Post by Casas »

Won't have a profound enough effect. Avg 34 STR human can hold 2333 lbs. Unless you changed THOSE tables.. adding weight onto heavy plate won't really affect anything but low STRers.. the high one's won't even notice.
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Post by A95 »

It wouldn't work. Smart people would toss on the +2 str gloves and use bulls.
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Terpeh
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Post by Terpeh »

it may effect some players, eaither way, wouldnt do any harm if you try it.
Or you can just raise the increased % a little more.
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Post by Drunken »

I don't think there is any way to actually change the base weight of an object short of editing 2da files.
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Post by Terpeh »

or str penalty, but that would suck.
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Post by Rary »

I can add an effect to increase weight from 5% to 100%. Even at 100% the full plate would be 100 encum. Could also do the shields, but thats it.

But yes, this would never effect a fighter/barb or any other str based class, but those that rely on gloves or spells to carry them loses a glove slot and getting dispelled slows them down.
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AntiChristMofo
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Post by AntiChristMofo »

i liek the idea and i say just go for it
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Terpeh
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Post by Terpeh »

yea, whats to lose
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Post by Rary »

Only reason for this is, once you have heavy prof, using half plate, banded or splint is useless. Especially when half-plate and full plate somehow weigh the same...
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