Blunt Weapons

This is where all Eternal War game suggestions should go.

Moderators: Bigby, Xianio

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Bigby
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Blunt Weapons

Post by Bigby »

To help blunt practices, i have raised the cost of getting blunt DR.

Also fixed the costs of elemental DR so they are all the same now.

These will go into effect whenever Rary uploads it.
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Rary
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Post by Rary »

What about the +5 with 15 DR?
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Bigby
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Post by Bigby »

they got a vulner near 25% against blunt. on the 10 ones they got 10% roughly.
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Rary
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Post by Rary »

Good enough. As long as Kerrie can still kill you, I'm game. :)
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Bigby
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Post by Bigby »

lol. not my fault you started the same day the server went live and didn't tell me until a few months later.

anyways, blunts have a nack for not being used and getting rid of some dr might help the use of them.
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Casas
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Post by Casas »

Totally agree.
For such a lonely soul, you're having such a nice time.
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Musekaze
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Post by Musekaze »

*grabs offhand axe and mace* tup, yer finally going down!
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A95

Post by A95 »

Well blunts are rarely used for the reason that a slash or peirce weapon is always better than it for damage or crit range.

Mace d6 damage 20 x2 crit < Rapier d6 damage 18-20 crit or scimy.

Heavy Flail d10 damage 19-20 x2 crit < greatsword 2-12 damage 19-20x2crit
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Rary
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Post by Rary »

And the axes get x3 crit damage. So I guess the higher price for blunt DR should be fine.
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