Weapon type: Dmg Range, Dmg type, Size, Crit range/multiplier
Double Axe (DA) 1d8/1d8 Slashing Large 20/x3
Feats Required: Exotic Weapons
Double Axe +1 (+1 EB)
Dragonslayer (+4 EB Vs. Dragons)
Durning Double Axe (1d6 Fire Dmg)
Double Axe For Tall Kin (+1 EB, 2d6 Massive Crits)
Double Axe +2 (+2 EB)
Ascorian Double Axe (+1EB +3 Vampiric Regen)
Death Shroud (+1 EB, 1d8 Massive Crits, Fear DC-14 25% / 3 rounds)
Double Axe of Frozen Time (+1 EB, Hold DC-14 25% / 3 rounds)
Double Axe +3 (+3 EB)
Double Axe of Sharpness (+4 AB, Keen)
Greater Burning Double Axe (2d6 Fire Dmg)
Burning Double Axe +1 (+1 EB, 1d6 Fire Dmg)
Double Axe +4 (+4 EB)
Double Axe For Tall Kin +3 (+3 EB, 2d10 Massive Crits)
Bloodstone +2 (+2 EB, 1d6 Slash Dmg, Keen)
Double Axe Of The Vampire (+1 EB, 2d6 Acid Dmg, +1 Vampiric Regen)
Burning Double Axe +2 (+2 EB, 1d10 Fire Dmg)
Double Axe of Destruction (+3 AB, 2d8 slash Dmg)
Double Axe Of The Vampire (+1 EB, 2d6 Acid Dmg, +3 Vampiric Regen)
Bloodstone +3 (+3 EB, 1d6 Slash Dmg, Keen)
Bloodstone +4 (+4 EB, 1d6 Slash Dmg, Keen)
Burning Double Axe +3 (+3 EB, 2d6 Fire Dmg)
Slicer (+3 EB, 2d6 slashing, 1d8 Massive Crits,
Only Useable by: Barbarians, Rangers, Fighters)
Rary's Wrath (+3 AB, 2d10 Slashing Dmg)
Double Axe From Hell ( On Hit: Blindness, Confusion, Doom, Fear, Silence, Stun. All DC-14 5% / 5 rounds)
Double Axe's
- Heavy_Metal-2000
- Eternal War's Mortician (PU)
- Posts: 273
- Joined: Fri Apr 06, 2007 8:16 pm
- Location: Canada eh!
Double Axe's
As The Palaces Burn....
The weak flee in terror.....
The paradox of power and peace will destroy itself.
The weak flee in terror.....
The paradox of power and peace will destroy itself.