Trap Scripts

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T3hRedMage
Eternal War's Mortician (PU)
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Joined: Wed Mar 21, 2007 7:59 pm

Trap Scripts

Post by T3hRedMage »

How did you make the things that give traps out in a /day manner? And what do you use to make the traps scale off of a character's skill?
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Rary
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Post by Rary »

Just do the activate 1 use/day property on the rod. Then intercept the onActivate script from that rod.

I edit the trap script to GetTrapOwner() or something like that to get the original person. Once you get the object, then you can get any stat/ability that you want.
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