Search found 31 matches
- Wed Jun 27, 2007 8:50 am
- Forum: Voted Changes
- Topic: Greater Magic Weapon Change
- Replies: 45
- Views: 56424
well doing it that way could bring back balance enough to allow bards their shields since their gmw/keen wouldn't be so powerful. i too don't see how it would make mages more powerful, its hard to dispel a weapon if you get +5 dagger that can't be dispelled or force them to buy a rod if you use a gm...
- Thu Jun 21, 2007 8:15 am
- Forum: General Discussion
- Topic: Summertime
- Replies: 24
- Views: 11710
If wanted and/or needed, I can help as well with whatever task I am put to do. I am not asking for making any self-suggested changes, I am just trying to be helpful on the last playable NWN PvP server. Assign a task needed to be done, and I will do it as instructed. I have a lot of spare time this ...
- Wed Jun 20, 2007 10:08 am
- Forum: Report Bugs
- Topic: Monk haste bug
- Replies: 11
- Views: 7031
- Wed Jun 20, 2007 10:05 am
- Forum: Report Bugs
- Topic: Harper Scout DC
- Replies: 1
- Views: 2486
- Wed Jun 20, 2007 10:04 am
- Forum: Player Suggestions
- Topic: Bard Proposal
- Replies: 40
- Views: 21260
- Wed Jun 20, 2007 10:01 am
- Forum: General Discussion
- Topic: Summertime
- Replies: 24
- Views: 11710
- Thu May 10, 2007 10:00 pm
- Forum: Player Suggestions
- Topic: Lord Mephisto's Suggestions: PART 1
- Replies: 55
- Views: 29122
Last time I checked horrids, it does use save vs death, so being immune to death and stopping horrids wouldn't surprise me. I don't know if it does or not though it was definitely in there and I doubt I removed it. horrids by default does a fortitude/none-type for half. horrids by ew default did a ...
- Tue Apr 17, 2007 10:45 am
- Forum: Player Suggestions
- Topic: Am I hearing things right?
- Replies: 20
- Views: 10883
- Tue Apr 17, 2007 10:44 am
- Forum: Voted Changes
- Topic: Map needs removed
- Replies: 38
- Views: 46132
- Tue Apr 17, 2007 10:42 am
- Forum: Player Suggestions
- Topic: Dispel
- Replies: 55
- Views: 27286
- Fri Apr 06, 2007 8:30 am
- Forum: Player Suggestions
- Topic: Blunt Weapons
- Replies: 8
- Views: 5096
- Fri Apr 06, 2007 8:25 am
- Forum: Player Suggestions
- Topic: Blunt Weapons
- Replies: 8
- Views: 5096
- Fri Apr 06, 2007 8:23 am
- Forum: Player Suggestions
- Topic: Blunt Weapons
- Replies: 8
- Views: 5096
Blunt Weapons
To help blunt practices, i have raised the cost of getting blunt DR.
Also fixed the costs of elemental DR so they are all the same now.
These will go into effect whenever Rary uploads it.
Also fixed the costs of elemental DR so they are all the same now.
These will go into effect whenever Rary uploads it.
- Fri Apr 06, 2007 8:19 am
- Forum: Report Bugs
- Topic: Smites dont work
- Replies: 19
- Views: 11346
- Fri Apr 06, 2007 8:16 am
- Forum: Voted Changes
- Topic: Healing Kits
- Replies: 24
- Views: 30777
i like this idea under certain stipulations: 1. rare to get, maybe give to the person that switched teams and went to the losing team. 2. give to the person that contributed the most on his time spent on winning team and losing team. 3. give at a 1% chance when you make a kill. 4. make it worth 1k p...